DESIGN AND IMPLEMENTATION OF DATA AND VIDEO STREAMING SYSTEM
- Department: Computer Science
- Project ID: CPU2356
- Access Fee: ₦5,000
- Pages: 37 Pages
- Reference: YES
- Format: Microsoft Word
- Views: 482
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ABSTRACT
Streaming media is multimedia that is constantly received by and presented to an end-user while being delivered by a streaming provider. The name refers to the delivery method of the medium rather than to the medium itself. The distinction is usually applied to media that are distributed over telecommunications networks, as most other delivery systems are either inherently streaming (e.g., radio, television) or inherently non-streaming (e.g., books, video cassettes, audio CDs). The verb 'to stream' is also derived from this term, meaning to deliver media in this manner. Internet television is a commonly streamed medium.
TABLE OF CONTENT
TITLE PAGE
CERTIFICATION
APPROVAL
DEDICATION
ACKNOWLEDGEMENT
ABSTRACT
TABLE OF CONTENT
CHAPTER ONE
1.0 INTRODUCTION
1.1 STATEMENT OF PROBLEM
1.2 PURPOSE OF STUDY
1.3 AIMS AND OBJECTIVES
1.4 SCOPE/DELIMITATIONS
1.5 LIMITATIONS/CONSTRAINTS
1.6 DEFINITION OF TERMS
CHAPTER TWO
2.0 LITERATURE REVIEW
CHAPTER THREE
3.0 METHODS FOR FACT FINDING AND DETAILED DISCUSSIONS OF THE SYSTEM
3.1 METHODOLOGIES FOR FACT-FINDING
3.2 DISCUSSIONS
CHAPTER FOUR
4.0 FUTURES, IMPLICATIONS AND CHALLENGES OF THE SYSTEM
4.1 FUTURES
4.2 IMPLICATIONS
4.3 CHALLENGES
CHAPTER FIVE
5.0 RECOMMENDATIONS, SUMMARY AND CONCLUSION
5.1 RECOMMENDATION
5.2 SUMMARY
5.3 CONCLUSION
5.4 REFERENCES
- Department: Computer Science
- Project ID: CPU2356
- Access Fee: ₦5,000
- Pages: 37 Pages
- Reference: YES
- Format: Microsoft Word
- Views: 482
Get this Project Materials